Archclass 4 - Texture & LookDev by Damien Peinoit

Archclass 4 - Texture & LookDev

In this course, I am focusing on the Lookdev | Texturing of the scene. There is also a 20 mins compositing breakdown included
The class will cover mostly:
3dsmax, Substance Painter, Vray Shading and Lighting, and a QuickComp tour with After-Effects

What's included?

Video Icon 10 videos File Icon 3 files Text Icon 1 text file

Contents

IMPORTANT - TURN ON CAPTIONS.mp4
1 min
Chapter IV
g6-Painter I create Sbar.mp4
46 mins
g6-Painter II Using your own Sbar.mp4
41 mins
g6-Painter III Source.mp4
15 mins
g6-Painter IV Painter to Vray.mp4
5 mins
h7-Shader.mp4
35 mins
i6-Lighting I Daytime.mp4
31 mins
i6-Lighting II Nightwatch.mp4
17 mins
i7-Fog.mp4
7 mins
k1_QuickComp.mp4
21 mins
Free associated Tips&tricks here
Musics_credits.docx
16.1 KB
instance proxies.gif
8.98 MB
Xref.gif
2.85 MB

FAQs

What sofware are used in this Tutorial

3dsmax, Zbrush, Uv's in Maya,  Speedtree, Substance Painter, Vray, ForestPack ...

Is that course for me?

This course is part of the Arch Masterclass course. I recommend to have bacis knowledge prior buying. I am skipping all the boring explanation part

What will I learn?

  • Quick techniques Texture | Shader | Render
  • Use Substance Painter and match your shader with Vray
  • How to deal with a farm manager
  • Finalize with the Lookdev you’re looking for
  • 20mins Compositing breakdown included