Archclass 1 - Assets creation intro by Damien Peinoit

Archclass 1 - Assets creation intro

In this course, you will be taught how to break down references and create a list of reusable assets.
The class will cover mostly:
3dsmax, Zbrush, Uv's in Maya

What's included?

Video Icon 12 videos File Icon 4 files Text Icon 1 text file


1 min
Chapter I
3 mins
b1- Layout.mp4
7 mins
b2-Modeling I Bricks.mp4
34 mins
bonus - Create your Z-Brush.mp4
14 mins
b3_Modeling II_a Pillar Base.mp4
28 mins
b3_Modeling II_d Spline details.mp4
36 mins
b3_Modeling II_e Celtic Ornate.mp4
39 mins
b3_Modeling II_f Bbox and Uvs.mp4
30 mins
c3-Sculpting I_a Organise and sculpt.mp4
25 mins
c3-Sculpting I_b ornate reminder.mp4
26 mins
c3-Sculpting I_e ornate sculpt.mp4
13 mins
Free associated Tips&tricks here
16.1 KB
Files and Pdf
304 MB
308 MB
2.39 MB


What sofware are used in this Tutorial

3dsmax, Zbrush, Uv's in Maya,  Speedtree, Substance Painter, Vray, ForestPack ...

Is that course for me?

This course is part of the Arch Masterclass course. I recommend to have bacis knowledge prior buying. I am skipping all the boring explanation part

What will I learn?

  • Quick techniques to Model/Sculpt
  • Creating a library to build the world
  • How to manage assets, how to organize the library, how to start, etc...
  • Working with proper Uv’s ratio to make the scene more realistic
  • Sculpting in Zbrush HI detailed props using my personal technique